Flowchart In Computer Science
Science 14 hours note.
Flowchart in computer science. A flowchart is a blueprint that pictorially represents the algorithm and its steps. Flowcharts normally use standard symbols to represent the different types of instructions. A flowchart is a graphical representation of decisions and their results mapped out in individual shapes that were first developed by herman goldstine and john von neumann in the 1940s. Flowcharts are a graphical way of representing an algorithm design.
This flow chart is provided as a guide. A concentration should be selected in the second semester of your sophomore year. Data science and analytics concentration. Phy 2049 2049l physics ii w lab 4 hrs cop 2510 3 hrs programming concepts cot 3100 3 hrs discrete structures computer science program catalog 2019 2020 120 hours cda 3103 3 hrs computer organization cop 3514.
These symbols are used to. The catalog is the only definitive source of requirements. Below are the course flowchart from school of engineering for academic year 2017 2018. A flowchart is a diagram that represents a set of instructions.
The flowchart became a popular tool for describing computer algorithms but its popularity decreased in the 1970s when interactive computer terminals and third generation programming languages became common tools for computer programming since algorithms can be expressed more concisely as source code in such languages. A flowchart is a formal diagrammatic representation of an algorithm which computer scientists stopped using around the same time paper tape was replaced by floppy disks or teletypes were replaced by crt terminals. The steps of a flowchart do not have a specific size and shape rather it is designed in different shapes and sizes see the image given below. As shown in the above image the boxes in different shapes and interconnected with arrows are logically making a flow chart.